Storytelling For User Experience: Crafting Stories For Better Design by Whitney QuesenberyI started reading this book for a UI book club. I got to page 75 and hadnt learned anything beyond how a story is structured and why people tell stories. These are things that I already learned as an undergraduate English major. I was wondering how stories could apply to my current job as web applications developer, but I got too frustrated with the lack of information that I never made it far enough in the book to find out. Hopefully the author gets around to the topic of the book before it ends, but I will never know.
We all use stories to communicate, explore, persuade, and inspire. In user experience, stories help us to understand our users, learn about their goals, explain our research, and demonstrate our design ideas. In this book, Quesenbery and Brooks teach you how to craft and tell your own unique stories to improve your designs. Ebooks only i This book is no longer available in print. Whitney Quesenbery combines a fascination with people and an obsession to communicate clearly with her goal of bringing user research insights to designing products where people matter. They publish the popular Field Guides to Ensuring Voter Intent, which provide researched guidelines in a handy pocket format.
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Aaron Marcus. Storytelling is one of our primary communication skills as human beings. We have sat in front of prehistoric campfires and modern-day e-books, absorbing with interest and amazement the wisdom, wit, humor, and sadness described, soaking up facts, concepts, and emotions. Little wonder that two recent books with different premises both focus on storytelling in relation to the topic of user experience. He has teamed up with Whitney Quesenbery to write a book about how to use storytelling in the development of usable, useful, and engaging products and services. We all use stories to inform, describe, persuade, explore, and inspire. Our stories help us better understand our users, learn about their objectives and goals, explain the results of our research, and demonstrate our design ideas.